


Learn from 3D designers with CGTrader tutorials. I haven't not compared them side by side, and can't provide much useful information, but showcase examples look promising. Ability to make generator files with only one click. Substance alchemist uses some machine learning implementation while Delighter uses classic approach.
#SUBSTANCE ALCHEMIST FIX SEAMS HOW TO#
If it is that and you want really high quality assuming the material is fully procedural, try rendering it out at 8k substance will reproject everything then resize the texture sets back down to 4k externally you'll get a nicer result with the standard image downsizing algorithm I think.Īlso as it's getting super small try changing the UV filtering to sharp or nearest should make it crisperĪnd finally as I mentioned before I'd tri-planar that style of texture and paint variation over the top but amother way is for that tiny micro detail in the normal and roughness is leave that out of the texture map and do that bit procedurally in the render engine then you are not limited by texel density etc. Watch the 3D Tutorial called How to Fix Seams in Substance Painter - The Clone Tool Tutorial created by ninashaw. Below are some noticeable features which you’ll experience after Substance Alchemist 2020 free download.

Thats good news! it's probably because if it's really small even at 4k those individual flakes mapping onto the UV texture are going to end up sub pixel size / rounding errors etc with the resizing / viewport optimization's for real time.
